Nameless Villain
The Nameless villain is a 3rd person orientation which means the player will see the entire body of the character. The player can move the character left, right, forward and backwards. The character can use the objects they can find in order to attack the enemies. To complete a level the character must find a key and unlock the door at the end of the level. The keys can be hidden in objects, kept by enemies or just anywhere on the level. In our game we will have RPG elements, such as level improvement, equipment improvement, skills.
The enemies are humans and robots. The human enemies are comprised of security guards that patrol the levels. They carry weapons that can harm your character such as guns and electric rode considering the players character is a robot. The robot enemies are part of the security team they also patrol the levels they don’t carry weapons; they use melee attacks with their robotic limbs. Enemy attacks deplete the characters health. Robot attacks have less impacted, but the robots hold higher health than human guards. Human guards cause higher damage to the players character, but they hold less health than the robot guards.
Status | In development |
Category | Other |
Platforms | Unity Web Player (Legacy), Windows, macOS |
Author | tawanam |
Genre | Action, Puzzle, Role Playing |
Made with | Unity, Blender |
Tags | 3D, Futuristic, Robots |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Textless |
Download
Development log
- Week 5 - More AnimationOct 18, 2019
- Week 2 - StoryOct 18, 2019
- Week 6 - FinOct 18, 2019
- Week 6 - Bugs and finishing the GameOct 18, 2019
- Week 5 - Game Development and TestingOct 18, 2019
- Week 4 - Animations and CodingOct 18, 2019
- Week 3 - Modelling and CodingOct 18, 2019
- Week 2 - ModellingOct 18, 2019
Leave a comment
Log in with itch.io to leave a comment.